Material IDs Render Elements

£0.00

Key Features

  • Displays Material IDs directly in the viewport using colour-coded visualisation.
  • Automatically assigns Material IDs to objects that share the same material textures.
  • Supports Material ID isolation for quick scene inspection.
  • Creates MultiMatte Render Elements automatically.
  • Generates MultiMatte channel reference reports as TXT files.
  • Provides live Material ID navigation for IDs 1–15.
  • Displays material names associated with each Material ID channel.
  • Filters objects by selection, visibility, hidden state and frozen state.
  • Includes MultiMatte preview modes for rapid compositing validation.
  • Supports large scenes with fast Material ID management workflows.

Overview

Material IDs Render Elements is a 3ds Max visualisation tool that displays Material IDs directly in the viewport using colour-coded render elements. Inspect Material ID assignments, identify objects quickly and simplify material management workflows.

  Ask a Question

Technical Requirements

Software 3ds Max
Platform Windows
Licence All Access, IgNite
Account Required Yes
Activation SiNi Desipher Licence Manager
Industry Architectural Visualisation
Developer SiNi Software

↑ Back to Contents

Description

Material IDs Render Elements helps artists organise, visualise and manage Material IDs directly inside 3ds Max.

The tool colourises Material IDs in the viewport, making it easy to identify assigned channels and detect missing or incorrect IDs before rendering.

Artists can assign Material IDs across matching materials, isolate specific channels, create MultiMatte Render Elements automatically and export channel reference information for compositing workflows.

Material IDs Render Element is supplied in renderer-specific versions. Each download creates MultiMatte Render Elements compatible with the selected renderer version, including V-Ray and Corona.

↑ Back to Contents

Licence Requirements

This tool requires an active SiNi user account and a valid licence.

Supported Licences

  • All Access Subscription
  • IgNite Subscription

The script will not function unless you are logged into the SiNi Desipher Licence Manager within 3ds Max.

If a valid licence cannot be found, functionality will be disabled until a licence is activated.

Activating Your Licence

  1. Create a SiNi account at SiNiSoftware.com.
  2. Download the latest SiNi installer.
  3. Install SiNi into your version of 3ds Max.
  4. This installs the SiNi Desipher Licence Manager.
  5. Launch 3ds Max.
  6. Open the Desipher Licence Manager.
  7. Sign in using your SiNi account credentials.
  8. Once your licence has been validated, the script will become available for use.

↑ Back to Contents

Installation

ZIP Package Contents

  • MacroScript Version
  • Documentation

Installing the MacroScript Version

  1. Extract the ZIP file.
  2. There are three options to install MacroScript .MZP files.
    – Drag and Drop the MacroScript .MZP file into a 3ds Max viewport.– Run the Script from the Command Panel; Utilities/MAXScript/Run Script.
  3. Open Customise → Customise User Interface.
  4. Select the Sinilab_Scripts category.
  5. Drag the tool onto a toolbar, quad menu or menu.

↑ Back to Contents

Rollout Reference

Display

Enables or disables viewport Material ID visualisation.

Enable Material ID Display

Displays Material IDs using colour-coded viewport shading and updates the navigator automatically.

Filters

Controls which objects participate in Material ID visualisation and assignment.

Selected Only

Limits processing to the current selection.

Visible Only

Processes only visible scene objects.

Skip Frozen

Ignores frozen objects.

Skip Hidden

Ignores hidden objects.

ID Navigator

Displays the Material ID channels currently used in the scene.

ID / RGB

Shows the MultiMatte channel assignment.

  • 01 – R
  • 02 – G
  • 03 – B
  • 04 – R
  • 05 – G
  • 06 – B
  • 07 – R
  • 08 – G
  • 09 – B
  • 10 – R
  • 11 – G
  • 12 – B
  • 13 – R
  • 14 – G
  • 15 – B

Clr

Displays the viewport colour assigned to the channel.

Material Name

Displays the first material currently using that Material ID.

Iso

Isolates objects assigned to the selected Material ID for quick channel inspection.

Material ID Tools

Provides Material ID assignment, cleanup and MultiMatte generation tools.

Selected IDs

Displays the Material IDs found on the current selection.

Material ID

Specifies the Material ID to assign.

Assign to Selection

Assigns the specified Material ID to selected objects and matching materials.

Clear Selection IDs

Removes Material IDs from the current selection.

Reset Scene IDs

Resets all scene Material IDs back to zero.

MME Preview

Previews MultiMatte channels directly in the viewport.

  • MME 1
  • MME 2
  • MME 3
  • MME 4
  • MME 5

Create MultiMatte RE

Creates renderer-compatible MultiMatte Render Elements automatically from the current Material ID assignments.

Save MME TXT

Exports a text report containing the MultiMatte channel assignments and associated material names.

Status

Displays workflow feedback and operation results.

↑ Back to Contents

Typical Workflows

Create Material IDs for Rendering

  1. Open Material IDs Render Element.
  2. Enable Material ID Display.
  3. Select the required objects.
  4. Enter a Material ID value.
  5. Click Assign to Selection.
  6. Review the colour assignment in the viewport.
  7. Repeat for additional material groups.

Create MultiMatte Render Elements

  1. Verify Material ID assignments.
  2. Use the renderer-specific version that matches the active renderer.
  3. Click Create MultiMatte RE.
  4. Render the scene.
  5. Use the generated MultiMatte Render Elements during compositing.

Export a MultiMatte Reference Report

  1. Finalise Material ID assignments.
  2. Click Save MME TXT.
  3. Save the report file.
  4. Share the file with compositing or production teams as required.

↑ Back to Contents

Troubleshooting

Material colours are not visible in the viewport

Enable Material ID Display and ensure viewport shading is active.

Isolation buttons are disabled

Material ID visualisation must be enabled before isolation becomes available.

Objects do not receive Material IDs

Ensure objects have materials assigned and are not excluded by the active filters.

MultiMatte elements are not created

Verify that the matching renderer version of the script is installed and Material IDs have been assigned.

Material names are missing from the navigator

Materials must contain valid Material ID assignments before they appear in the list.

3D Software

3ds Max

Industry

Architectural Visualisation, Visual Effects

Platform

Windows

Render Engine

Corona, VRay

Product Status

Commercial

Collaborators

SiNi

Sales Options

Paid

There are no reviews yet.

Add a review

Be the first to review “Material IDs Render Elements”

Your email address will not be published. Required fields are marked *

No more offers for this product!

Shipping Policy

ALL SINI SCRIPTS must have SINI SOFTWARE Decipher License Manager installed - and ACTIVATED (More information)

Please read the Sinilab.ai Terms and Conditions page for full terms.

The scripts and products available from the SiNi Store are not to be confused with the 3ds Max plugin collections and other official products available from SiNiSoftware.com

General Enquiries

There are no enquiries yet.

Store
0 out of 5
SKU: snl_ele_material-ids-render-element_p_v0 Categories: , , Tags: , , , , , Brand: , ,
Updating
  • No products in the basket.