Multi Spline Rendering Modifier

(1 customer review)

£0.00

Key Features

  • Batch update spline rendering settings across multiple splines.
  • Modify viewport and renderer spline display settings simultaneously.
  • Switch between Radial and Rectangular spline rendering modes.
  • Control thickness, sides, angle, length, width and aspect settings.
  • Apply mapping coordinates and Real-World Map Size options.
  • Adjust smoothing, twist correction and capping settings.
  • Control interpolation steps, optimisation and adaptive interpolation.
  • Live-update captured splines while adjusting settings.
  • Works on single or multiple spline objects.
  • Included with the SiNi Forensic (Free) Licence.

Overview

Multi Spline Rendering Modifier is a 3ds Max utility for batch editing spline rendering settings across multiple splines. Quickly modify viewport and render display properties to maintain consistent spline rendering throughout your scene.

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Technical Requirements

Software 3ds Max
Platform Windows
Licence All Access, IgNite or Forensic
Account Required Yes
Activation SiNi Desipher Licence Manager
Industry Architectural Visualisation
Developer SiNi Software

Description

Multi Spline Rendering Modifier provides a centralised interface for adjusting spline rendering settings across multiple spline objects.

The tool captures selected splines and allows artists to modify rendering properties without manually editing each spline individually.

Changes can be previewed and applied across all captured splines, making it useful for scene-wide adjustments and look development workflows.

Licence Requirements

This tool requires an active SiNi user account and a valid licence.

Supported Licences

  • All Access Subscription
  • IgNite Subscription
  • Forensic (Free) Licence

The script will not function unless you are logged into the SiNi Desipher Licence Manager within 3ds Max.
If a valid licence cannot be found, functionality will be disabled until a licence is activated.

Activating Your Licence

  1. Create a SiNi account at SiNiSoftware.com.
  2. Download the latest SiNi installer.
  3. Install SiNi into your version of 3ds Max.
  4. This installs the SiNi Desipher Licence Manager.
  5. Launch 3ds Max.
  6. Open the Desipher Licence Manager.
  7. Sign in using your SiNi account credentials.
  8. Once your licence has been validated, the script will become available for use.

Installation

ZIP Package Contents

  • MacroScript Version
  • Documentation

Installing the MacroScript Version

  1. Extract the ZIP file.
  2. There are two options to install MacroScript .MZP files.
    – Drag and Drop the MacroScript .MZP file into a 3ds Max viewport.– Run the Script from the Command Panel; Utilities/MAXScript/Run Script.
  3. Open Customise → Customise User Interface.
  4. Select the Sinilab_Scripts category.
  5. Drag the tool onto a toolbar, quad menu or menu.

Rollout Reference

Captures spline objects and applies rendering and interpolation settings to all captured splines.

Capture Selected Splines

Captures the currently selected spline objects for editing.

Enable In Renderer

Enables spline rendering during final renders.

Enable In Viewport

Displays spline rendering directly in the viewport.

Use Viewport Settings

Uses viewport rendering settings for renderer output.

Generate Mapping Coords.

Creates UV mapping coordinates for rendered spline geometry.

Real-World Map Size

Uses real-world texture scaling for generated mapping coordinates.

Viewport / Renderer

Selects whether rendering parameters are applied to viewport settings or renderer settings.

Radial

Uses cylindrical spline rendering.

Thickness

Sets the spline render thickness.

Sides

Sets the number of sides used to generate the rendered spline.

Angle

Rotates the radial spline profile.

Rectangular

Uses rectangular spline rendering.

Length

Sets the rectangular profile length.

Width

Sets the rectangular profile width.

Angle

Rotates the rectangular profile.

Aspect

Controls the rectangular profile aspect ratio.

Auto Smooth

Automatically smooths generated spline geometry.

Threshold

Controls the smoothing angle threshold.

Twist Correction

Reduces twisting along rendered spline geometry.

Cap

Creates end caps on rendered splines.

Quad Cap

Generates quad-based end caps.

Segments

Controls the cap subdivision count.

Sphere

Controls cap rounding behaviour.

Steps

Sets spline interpolation steps.

Optimize

Reduces unnecessary interpolation points.

Adaptive

Adjusts interpolation density based on spline curvature.

Apply

Applies the current settings to all captured splines.

Typical Workflows

Apply Consistent Spline Rendering Settings

  1. Select the spline objects.
  2. Open Multi Spline Rendering Modifier.
  3. Click Capture Selected Splines.
  4. Adjust the required rendering settings.
  5. Click Apply.

Create Renderable Cable or Pipe Splines

  1. Select the spline objects.
  2. Capture the splines.
  3. Enable In Renderer and Enable In Viewport.
  4. Enable Radial mode.
  5. Adjust Thickness and Sides.
  6. Apply the settings.

Create Rectangular Trim Profiles

  1. Select the spline objects.
  2. Capture the splines.
  3. Enable Rectangular mode.
  4. Adjust Length, Width and Aspect.
  5. Apply the settings.

Troubleshooting

Why are no splines being modified?

Ensure spline objects are selected and captured before applying settings.

Why are controls disabled?

Verify that a valid SiNi licence is active in the Desipher Licence Manager.

Why can I not see rendered splines in the viewport?

Enable In Viewport and ensure the spline display mode supports rendered splines.

Why are textures stretched on rendered splines?

Enable Generate Mapping Coords and configure appropriate texture scaling settings.

3D Software

3ds Max

Collaborators

SiNi

Industry

Architectural Visualisation

Platform

Windows

Product Status

Commercial

Sales Options

Free

  1. amitgedia

    Super useful script for spline rendering. Imagine a bunch of wires which are not attached to each other into one single spline as you have to modify them separately for some purpose then in that case you can select them together and turn on renderable option and render it at one go rather than selecting one spline at a time and clicking the renderable option which is very time consuming.

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ALL SINI SCRIPTS must have SINI SOFTWARE Decipher License Manager installed - and ACTIVATED (More information)

Please read the Sinilab.ai Terms and Conditions page for full terms.

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